

Roll your thumb between B and A to press both. Turn the phone on its side and the pad sits over the game.
In the menus A confirms and B goes back; MENU CONTROLS in Options swaps that. Rather jump and grab on B, and grind on A? Set GRIND MODE to DOM MODE. SPIN CONTROL on PRO adds a SPIN button: hold it with the d-pad to spin and flip.
Spin before you land on a rail and the soul tricks turn ALLEY-OOP, the boot tricks turn BACKSIDE. Fill the special meter and GRAB throws a MISTY SPIN.
In the air, hold DOWN for a back flip or UP for a front flip. Hold a diagonal for a misty flip or a corkscrew. Flips only come when something launches you: off a ramp or quarter pipe, off the end of an up-rail as it climbs under you, or when you pop right at the top of a set of steps or a drop.
While you hold JUMP to charge, tap DOWN to switch to fakie. Tap it again to switch back. Pop it and you leave the ground riding backwards, ready for a fakie spin or flip.
While you hold JUMP, tap UP for a toe roll. Or hold UP as you land to roll straight into one. A toe roll keeps the line going, so it links two grinds into one combo.
Land straight to keep the line alive. Bail and you lose part of the special meter.
Grind, jump, grab, grind again. Every trick in one line pushes the multiplier up. Bank it by landing clean.
Each spot has a score to beat for its stars, plus a hidden tape to find.